Please use this identifier to cite or link to this item: http://hdl.handle.net/11452/31650
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dc.contributor.authorÇağdaş, Gülen-
dc.date.accessioned2023-03-20T11:10:30Z-
dc.date.available2023-03-20T11:10:30Z-
dc.date.issued2007-
dc.identifier.citationEdiz, Ö. M. ve Çağdaş, G. (2007). ''A computational architectural design model based on fractals''. Open House International, 32(2), 36-45.en_US
dc.identifier.issn0168-2601-
dc.identifier.urihttp://hdl.handle.net/11452/31650-
dc.description.abstractDigital design technologies play a significant role in assisting the designer through conceptual architectural design. Computer supported design systems can generate various images at the early design phase and can contribute to seeking alternative architectural forms. Currently, different design approaches are being employed in the formation of architectural products. Examples of architecture that produce unusual forms are often encountered within unique conceptual approaches. The development of new design examples is supported by the digital production of forms, and three-dimensional models through varying geometric approaches. In this study, a design approach that uses computer aided architectural design to produce architectural forms will be suggested. This approach utilizes principles existing in the unique fractal dimension of elements based on a vocabulary relevant to a specific architectural language. By relying on the fractal dimension and features of an existing architectural pattern, this generative design approach supports creativity in the production of new forms. The proposed approach is evaluated as a creative tool in architectural design. The subject of architecture; buildings, spaces, surroundings, symbols of that particular society are also the elements of a meta-language which creates a fractal geometry based relation. It is possible to analyse this relation through a fractal geometry-based principle. In short, a fractal geometrical generative method is suggested. Also, recently-surfaced discussions about "Chaos Theory" and its effects on the design process via "Chaos and Self-Similarity" are studied. The significance of these different phenomena and disciplines upon architectural design are also studied for developing a possible creative tool.en_US
dc.language.isoenen_US
dc.publisherEmerald Group Publishingen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectArchitectural designen_US
dc.subjectGenerative appraochen_US
dc.subjectArchitectural grammaren_US
dc.subjectArchitectural languagesen_US
dc.subjectChaos theoryen_US
dc.subjectComputer-aided architectural designen_US
dc.subjectFractal geometryen_US
dc.subjectArchitectureen_US
dc.subjectEnvironmental studiesen_US
dc.subjectUrban studiesen_US
dc.titleA computational architectural design model based on fractalsen_US
dc.typeArticleen_US
dc.identifier.wos000247573100005tr_TR
dc.identifier.scopus2-s2.0-57549107495tr_TR
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergitr_TR
dc.contributor.departmentUludağ Üniversitesi/Mimarlık Fakültesi/Mimarlık Bölümü.tr_TR
dc.contributor.orcid0000-0002-0486-8806tr_TR
dc.identifier.startpage36tr_TR
dc.identifier.endpage45tr_TR
dc.identifier.volume32tr_TR
dc.identifier.issue2tr_TR
dc.relation.journalOpen House Internationalen_US
dc.contributor.buuauthorEdiz, Özgür Mehmet-
dc.contributor.researcheridAAA-8177-2021tr_TR
dc.relation.collaborationYurt içitr_TR
dc.subject.wosArchitectureen_US
dc.subject.wosEnvironmental studiesen_US
dc.subject.wosUrban studiesen_US
dc.indexed.wosSSCIen_US
dc.indexed.wosAHCIen_US
dc.indexed.scopusScopusen_US
dc.contributor.scopusid25923342500tr_TR
dc.subject.scopusVernacular Architecture; Seismic; Portugalen_US
Appears in Collections:Scopus
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